Game brainstorming


Idea 1.

An arena melee combat game where an evil rich man kidnaps the local homeless population and pits them against eachother in a fight to the death. You play as one of these unlucky people and have to fight your way to victory. Search the arena's many trash cans and breakable boxes for health pickups and weapons you can use. During each run you complete you gain points which are added to the leaderboard. The waves are endless and the run only ends when you die.

Stretch Goals: use your points to purchase health and damage upgrades to make each run easier. Every wave increases enemy damage and health.


Idea 2.

A mundane cleanup game where your job is the vacuum an office space at night. There should be a strange ambience to trick the player into thinking that this is a secret horror game, keep the tension active throughout the experience, playing random sounds coming through the walls or inside vents. Outside the office should be raining and thundering. The objective is to vacuum all the rubbish from around the office, having to empty your vacuum into the dedicated bin every few minutes before returning to continue cleaning.

Stretch Goals: Office furniture randomly appears and disappears to further add to the mystery of the game and to make the player nervous.

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