First Animation Practice
UTAS KIT207 Portfolio » Devlog
Today I had a go at rigging a human model and creating a couple very basic animations.
First I found a human character model found here.
Then I rigged it with a basic skeleton. Pelvis, spine, collarbone, neck, head, biceps, forearms, hands, thighs, calves, ankles and feet.
Then once that was done and everything was properly parented and connected to the actual model itself, I was able to create my animations.
Here is the completed rig in the T-Pose
UTAS KIT207 Portfolio
My university portfolio for 2022
Status | In development |
Category | Other |
Author | Sevensz |
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